Dream becomes reality? Paint your drawings and save it to code (Objectiv-C or Xamarin C# for iOS or OSX): PaintCode.
License made portable and free: Portable.Licensing. Run on a large set of platforms:
- .NET >= 4.0.3,
- Silverlight >= 4,
- Windows Phone >= 7.5,
- Windows Store Apps,
- XBox 360.
Refit: Type-safe REST client for:
- Desktop .NET 4.5
- Windows Phone 8
- Silverlight 5
and also packaged as PCL (obviously :)). This library use Castle.DynamicProxy to generate proxy implementation from attributed interface and is Task/IObservable aware from the start.
Even if it’s an elegant way of avoid a lot of plumbing code, it’s double-edged. We must be sure to have all the possibilities included and some are always missing:
- Multipart requests
- Form posts
Next platform wil be Xamarin.iOS and Windows Store (WinRT).
Reveal App shows your iOS app visual tree in 2D and 3D and permits to modify properties dynamically.
For Xaml user, it’s like Snoop except to you need to be linked with so you cannot look at some great WPF app like Github or SouceTree for Windows.
Thanks to Miguel to explain how to use it in MonoTouch.
A persistent asynchrounious dictionary of blob indexed by string. Usefull to implement cache of JSON.Net, HTTP Requests, Images or User credential (a BlobCache.Secure can be used for encrypted store). SQLite3 can(/should) be used for better reliable and concurency capacities.
And, of course, available as Portable Class Library (PCL): github/Akavache.